Apollo Drive multiplayer
Play as controller 1 and controller 2 nearby, in an online room or by direct invite.
Help pages
Two people play one game, each on their own device. The host plays controller 1; the joiner plays controller 2 in the host’s game. This is a two-controller console session. Choose a game with a two-player mode and start that mode inside the game.
Both devices need Apollo Drive with the same compatible build and the exact same game file, including region and revision. Updating both devices to the same app version is the first step if they cannot connect. Different games, even from the same series, cannot link in Apollo Drive. Neither connection method supplies game files to your friend.
For the family-wide explanation, see Multiplayer. The English menu labels below are Apollo Drive’s.
Nearby: same Wi-Fi, free
- Both players open the same game and open Multiplayer… from the game menu.
- Under NEARBY, the host chooses Host as controller 1.
- The other player chooses Join [host name]; their role is Controller 2.
- Select the game’s own two-player mode and play.
Use the same Wi-Fi network. If the host does not appear, check that the network allows devices to talk to each other; guest networks may prevent it. While waiting, the host can choose Stop hosting.
Online room
Hosting online requires purchased Pro; joining is free, with no Apollo account. Online play availability and features may vary by country. Connections are made directly when possible; on some networks online play may be unavailable at times. Online play may ask you to update through Google Play.
- The host opens Multiplayer… > Host a room….
- Choose Share code and link… or Copy code and send it to your friend.
- The friend opens the room link, or chooses Multiplayer… > Join with a code…, enters the code and chooses Join. Check the game shown, then choose Join to ask to enter.
- The host chooses Allow for that player, or Decline to refuse them.
There is room for one joining player. Return to the app to accept them if notifications are off. Close room ends a room while waiting.
Direct invite links
These are a separate option from room codes. They connect directly without a room or relay; some networks cannot make this connection.
- The Pro host chooses Multiplayer… > Play by invite link…, then Share link or Copy link, and sends it to the friend.
- The friend opens it in Apollo Drive. If tapping the link does not open the app, use Multiplayer… > Open an invite link…, paste it and choose Open.
- The friend’s app makes a reply link. They send it back to the host.
- The host chooses Open their link… and opens that reply to connect.
Opening a friend’s link is free. Exchange links from the current attempt; older builds or a previous connection attempt may have incompatible links.
While connected
The game runs at 1x, with the game’s own sound. Fast-forward, rewind, cheats, state saving/loading, save importing and resetting the game are unavailable while connected. The app’s pause control cannot pause a linked game; opening the menu does not pause it either.
Disconnecting and getting back in
Choose Multiplayer… > Disconnect to end the session. For an interrupted connection, keep both apps available and follow the waiting or reconnecting message. Recovery has a time limit; it is not a permanent resume point. After restarting the app, accept its rejoin prompt promptly if one appears. An intentional Disconnect ends the session rather than leaving it for rejoin.
A dropped direct invite connection may ask the host to send a new link and the friend to send a new reply. Follow those prompts. A lost room can offer Host again or Join again; that starts another connection rather than guaranteeing recovery of the old one.
The host keeps the shared game’s progress after a session that started successfully. The joiner returns to their own state from before joining; the host’s progress does not overwrite the joiner’s save. A connection that fails before play begins restores the earlier state. Save before starting, and use the game’s own save feature to keep progress you want to retain.
